

Token Motivational Nemesis: Collectively responsible for pushing Kiryu and Majima to become the legendary "Dragon of Dojima" and "Mad Dog of Shimano" respectively that they are known as by the time of the first Yakuza game, all to protect their loved ones from the lieutenant's schemes.Suspiciously Similar Substitute: Downplayed but they play similar roles to 3 of the Four Kings of the Omi Alliance during the events of Yakuza 2: Kuze is a lot like Ryuji Goda being a savage Evil Counterpart to Kiryu whom he holds a serious grudge against, Awano plays a role similar to Toranosuke Sengoku being the most wealthy and extravagant of the three and considering money to be all that really matters, and Shibusawa is most similar to Ryo Takashima being the most ruthless and scheming of the bunch despite presenting themselves as the most respectable and reasonable initially.Ink-Suit Actor: All of them are modelled after their voice actors, who also happen to be well-known for their work in yakuza films.And finally it's Shibusawa who instigates the game's climax, serving as the Final Boss. Awano similarly attempts to subdue both Kiryu and Majima, goading the latter into abandoining Tachibana and being the second-to-last opponent Majima faces. Kuze for example is suggested to be the one behind Kiryu being framed for murder at the start of the game, under the orders of Sohei Dojima, and when he finally makes a physical appearance, he provides some of the biggest obstacles to the motivations of the protagonists. The Heavy: While Dojima himself serves as a Big Bad, it's these three who keep the game's conflict in motion, serving as persistant physical obstacles to the heroes.By the end of 0'' with all three lieutenants either dead or in prison Dojima is reduced to a figurehead clinging to his glory days. Dragon-in-Chief: Though Dojima himself is a cunning strategist, the three lieutenants through their respective families form the backbone of the Dojima Family's power, not to mention they're fighters capable of going toe to toe with the likes of Kiryu, whereas Dojima is a noncombatant.The other two end up turning themselves into the authorities after their respective defeats, ensuring that they're at least not part of Tojo Clan dealings anymore. Since they're introduced in 0 you know they won't be around in the chronologically next five games, but only one of them, Awano, actually dies. Breakout Character: They've all been rather popular among fans since their introduction which has led to their likenesses and voice actors being incorporated into the remake of Like a Dragon: Ishin!, playing the roles of three major characters who all end up having climactic roles in the storyline as antagonists with boss fights.

Shibusawa's suit is the most proper and business-like of the three, showing that he's the not only the most serious and competant of the three, but the coldest as well. Awano's suit is vibrant purple with a sleek turtleneck, hinting that he's a laid-back hedonist who indulges in wealth and leisure. Kuze's shirt is always partially unbuttoned and showing a glimpse of his tattoo, emphasizing his tough Blood Knight attitude and his deep pride as a yakuza respectively.

Each one wears their suit in a different style to convey a major aspect of their personality.

Badass in a Nice Suit: True to the spirit of Yakuza.While there are some tough underlings working underneath each of them, the lieutenants outclass all of them by a mile and are some of the very few members of the Dojima Family that can actually put up a solid opposition to the likes of Kiryu and Majima. Authority Equals Asskicking: Definitely.Given their stated desires to surpass Kazama this is certainly possible, but their role on Kazama's imprisonment is never elaborated upon. Ambiguous Situation: Nishikiyama alleges at one point that one of them - or possibly all three of them - sold Kazama out to send him to prison and create a power vacuum for the Dojima captain spot.
